Archive for the ‘Dark Heresy’ Category

Dark Heresy Inspiration: Military Bases


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As I am sure any GM will attest describing a scene in an imaginative and engaging manner can be hard to do, especially if giving the description with little warning.

Many are the times my acolytes have wandered off my laid out path and I’ve fallen to a stammering description of ‘entering a medium sized dark room with a single light… and some crates and stuff piled against a wall.’ Hardly inspiring stuff compared to ‘bursting into a dingy hole of a room, litter and debris scattered across the floor… A single flickering glow lamp illuminates a pile of discarded shipping crates in one corner near a boarded up window.’

But how to improve the quality of your off the cuff narrative? (more…)

Game: Down With The Filth – Prologue


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Please respect that this is a game in progress, and that comments on this post will be deleted unless you are playing. If you would like to discuss the game then you may do so freely in the Darkest Heresy forums here. Thankyou.

This will be a departure from the regular storyline in which you will not be playing your usual characters. Instead of the acolytes you will be playing as a small group of elite Adeptus Arbites Arbitrators; The Gloom Reapers. They are an adept team, skilled at finding heretics and criminals seeking to flee Imperial justice. The criminals believe the light of the Imperial justice is dimmed by the depths of the deepest levels of the under hive. The Gloom Reapers prove them wrong.

Your mission will take you into those depths and through the realms of gangers, mutants and worse in pursuit of a wanted heretek. Trust in your weapon.  Trust in your squad. Above all, trust in the light of the Emperor! (more…)